Image of Kanjura (Fuyuhime Jinja)

Summary: Shadows dance in moon beams light guiding souls through winters night

Kanjura (Fuyuhime Jinja)

Owned by:

Gender: Female

Age: Appears early 20's, Born 1552

Group: Allies ... Kinda, Sometimes (Mod Controlled)

Race and Occupation

Noble Lady of the Winter Court, Shadow Puppeteer

Archetype, Elemental Alignment, Powers/Magic and Tools

Archetype: Tactical Puppetmaster (Zoner/Tactician Hybrid)

Elemental Alignment: Shadow

Core Traits:
A highly technical and strategic fighter who relies on controlling puppets and the battlefield through precise positioning and shadow manipulation. Kanjura excels at keeping opponents at a distance while overwhelming them with coordinated attacks from her puppets and shadows.

Combat Style:
Kanjura’s fighting style is a mesmerizing blend of grace and menace. She directs her puppets from a distance, weaving them through the battlefield to attack, defend, or deceive. Her calm demeanor contrasts sharply with the chaotic precision of her puppets, unnerving her enemies. If forced into close combat, she uses her shadow threads as whips or garrotes, keeping her foes at bay while she repositions.

Control and Zoning: She dominates the space between her and her opponent using her puppets, forcing enemies to engage on her terms.

Setup-Based Play: Her shadow arsenal allows her to set traps, ambushes, or defensive formations, rewarding players who think ahead.

Battlefield Presence: Her ability to store and deploy tools or puppets mid-fight adds an unpredictable layer, keeping opponents constantly guessing.

Precision Combos: Kanjura’s threads enable her to link puppets’ attacks together for devastating chain combos or lockdowns.

Powers

Master Puppeteer: Kanjura’s control over her puppets is a testament to her discipline and creativity. Each puppet is not only a weapon but an extension of her will, moving with precision and grace to carry out her commands. Whether she’s using them to guard, gather information, or strike down her enemies, her puppets are a seamless part of her strategy. Kanjura stores intricately crafted puppets within her shadow, each designed for specific combat or utility purposes. These puppets, often resembling creatures or humanoid figures, are armed with concealed weapons or tools. She can manipulate them with a masterful blend of elegance and lethality, controlling them as extensions of her will.

Shadow Manipulation: Fine, almost invisible threads of shadow extend from Kanjura’s fingertips, allowing her to manipulate objects—or people—with a battle of wills. Kanjura wields shadows with finesse, shaping them into strings, chains, or even barriers. Her ability to control others with shadow “strings” is a testament to her strength of will, as it requires not just power but mental acuity and focus to dominate another’s mind. Her ability to control others depends on her opponent’s mental fortitude. Strong-willed foes are more difficult to dominate, requiring her to focus her full attention.

Shadow Arsenal: Kanjura’s shadow acts as a personal arsenal, holding her puppets and other small items. She can retrieve these objects with a simple gesture, making her unpredictable in combat. Her shadow storage is not merely a convenience but a symbol of her readiness for any situation. Each item stored within her shadow is chosen with care, a reflection of her meticulous planning and foresight.

Subtle Force: Unlike Shimo’s more direct approach, Kanjura’s magic is designed for precision and subterfuge. She can immobilize enemies without a sound, manipulate objects from a distance, or create illusions to mislead her foes. Her power is quiet but undeniable, like a blade hidden in the folds of silk.

Strengths and Weaknesses

Strengths:

Exceptional at controlling the pace of a fight.
Versatile tools and strategies for different opponents.
Hard to predict due to her shadow arsenal and illusions.
High skill ceiling for creative players who thrive on strategy.

Weaknesses

Relatively weak in close-quarters combat if overwhelmed.
Requires setup time to bring out puppets and tools.
Complex mechanics make her challenging for beginners.
Mind control abilities are resource-intensive and risky.

Magic Items and Tools

Shadowlace Fan

Appearance: An elegant folding fan made of black silk and silver ribs, decorated with subtle winter motifs.

Function: When opened and waved, it casts illusions, cloaking Kajura or her allies in shadow. Can also summon a brief wall of shadow for defense or concealment.

Subtlety: The fan appears to be a typical noblewoman’s accessory.

Ebonthread Needle

Appearance: A sleek, black embroidery needle enchanted with a faint silvery glow.

Function: Acts as a tool for repairing or enchanting her puppets. In combat, it can stitch shadows together, restraining enemies or binding areas.

Subtlety: Looks like an ordinary crafting needle.

Moonlit Brooch

Appearance: A small, crescent-moon-shaped brooch adorned with a single pearl.

Function: Can release a pulse of light-dampening energy, dimming light sources and enhancing the effect of her shadow magic.

Subtlety: Worn as a decorative accessory.

Glassine Compact

Appearance: A hand mirror with a frosted surface that reflects only shadows.

Function: Allows her to spy on others by reflecting their shadows, revealing their positions and actions in the vicinity.

Subtlety: Easily mistaken for a simple mirror.

Wispwine Ring

Appearance: A delicate ring set with a smoky quartz gem.

Function: Can release a wisp of shadow that moves silently, carrying messages or scouting ahead.

Subtlety: Small and unassuming.

Puppets

Each puppet has a distinct purpose and personality, reflecting Kajura’s creativity and pragmatism.

Combat Puppets
Hikari (Rushdown)

Appearance: A lithe, humanoid puppet with long, dagger-like arms and segmented limbs.
Personality: Agile, energetic, and relentless, always “eager” to strike first.
Purpose: Quickly overwhelms enemies with speed and precision, darting between foes like a shadow.
Special Ability: Creates shadow clones to confuse and disorient targets.
Kurogane (Tank)

Appearance: A hulking, armored puppet with a shield-like torso and heavy limbs.
Personality: Loyal, protective, and steadfast, always moving deliberately to defend Kajura.
Purpose: Absorbs damage and creates barriers, shielding allies from harm.
Special Ability: Reflects attacks back at opponents using mirrored shadow surfaces.
Kazemaru (Zoner)

Appearance: A sleek, birdlike puppet with wings and long, dart-launching appendages.
Personality: Calculating and distant, preferring to keep foes at a safe range.
Purpose: Keeps enemies at bay using projectile attacks and area control.
Special Ability: Creates whirlwinds of shadow to slow or displace opponents.
Utility Puppets
Tsukiko (Scout)

Appearance: A small, fox-shaped puppet with glowing eyes and a prehensile tail.
Personality: Curious, mischievous, and loyal, often sniffing around for trouble.
Purpose: Scans areas for danger, tracks enemies, and retrieves small objects.
Special Ability: Emits a faint glow that reveals hidden traps or illusions.
Yoruneko (Distraction)

Appearance: A cat-shaped puppet with bells on its tail and a playful, lifelike demeanor.
Personality: Playful, mischievous, and prone to “teasing” enemies.
Purpose: Creates diversions by drawing attention away from Kajura or her allies.
Special Ability: Creates harmless but disorienting shadow illusions.
Oboro (Support)

Appearance: A delicate humanoid puppet with long, flowing robes and a soothing aura.
Personality: Calm, nurturing, and focused entirely on aiding others.
Purpose: Heals allies or replenishes their energy using restorative shadow magic.
Special Ability: Emits a wave of shadows that soothes and revitalizes nearby allies.
Fun Puppets
Chibiko (Entertainment)

Appearance: A tiny, round puppet resembling a baby bird with stubby wings.
Personality: Adorably clumsy, cheerful, and eager to entertain.
Purpose: Performs humorous tricks, sings, or dances to lighten the mood.
Special Ability: Can mimic voices, adding a comedic or deceptive edge.
Haruto (Storyteller)

Appearance: A marionette styled like a traditional Japanese actor with expressive features.
Personality: Dramatic, verbose, and always in “character.”
Purpose: Retells tales or reenacts events using shadow-based theatrics.
Special Ability: Projects shadow plays to enhance storytelling.
Fubuki (Messenger)

Appearance: A small, bird-like puppet with feathered wings made of sharp, shadowy blades.
Personality: Dutiful, swift, and slightly aloof.
Purpose: Delivers messages securely or provides quick reconnaissance.
Special Ability: Can self-destruct into harmless shadows if captured.
Kageko (Utility)

Appearance: A humanoid puppet with extendable arms and numerous hidden tools.
Personality: Quiet, efficient, and methodical.
Purpose: Performs tasks like repairing other puppets, setting traps, or picking locks.
Special Ability: Can temporarily disassemble into smaller parts for multitasking.

Physical Appearance

Kanjura’s delicate frame and graceful movements perfectly embody the elegance expected of a noble lady of the Winter Court. Her long, sleek black hair often falls in intricate styles, adorned with subtle silver and blue accents reminiscent of frost. Her eyes, dark as midnight, gleam with intelligence and hidden fire. She often wears layered robes in shades of deep indigo and white, subtly patterned with designs of snowflakes and shadowy tendrils.
Her arms, shoulders, and back are adorned with metallic gold and silver tattoos, intricately woven into her skin like living art. These tattoos shift and change, almost like they have a life of their own, adapting to her emotions or magical energy. The shifting designs resemble fleeting, ethereal patterns of ice and shadow, a reflection of her connection to the Winter Court and the mystical forces that govern her.

Personality

Kanjura is the epitome of grace and composure, embodying the ideals of the Winter Court with precision. Her soft-spoken nature and measured words are not signs of meekness but tools of mastery. Every gesture, every glance, every word is calculated to maintain her influence and navigate the intricate web of politics and power that defines court life.
Beneath her calm exterior lies an unyielding will and a sharp intellect. She excels at playing the long game, seeing the moves on the board long before her opponents. While others may mistake her quiet demeanor for passivity, Kanjura is always ten steps ahead, weaving her own designs into the shadows of courtly affairs. Her loyalty is absolute, and when her loved ones—especially Shimo—are at risk, she transforms from the poised noblewoman into a force of nature, wielding her shadow magic with chilling precision.
Kanjura’s ability to thrive within the Winter Court stems from her keen understanding of its unspoken rules and her ability to manipulate them to her advantage. She is a master at the subtle art of influence, often swaying decisions with a single well-placed comment or the quiet weight of her presence. She knows when to bow and when to stand tall, when to remain silent and when to let her voice cut through the air like a blade.
Her reputation as a “proper” noble lady is a carefully cultivated mask, one that she uses to conceal her deeper ambitions and capabilities. While others play at political games, Kanjura plays to win, ensuring her family’s safety and position at any cost.
Though she loves and respects her older brother, Kanjura is no mere shadow of Shimo. She is a force unto herself, an equal partner in their shared goals. While Shimo may protect her in moments of danger, Kanjura is fully capable of protecting herself—and others. She does not rely on brute strength or flashy displays of power; instead, she uses her cunning, her wit, and her unparalleled control over her shadow magic to outmaneuver her enemies.
Her soft-spoken demeanor belies her unwavering determination. Kanjura’s will is as unbreakable as steel, and those who underestimate her soon find themselves ensnared in her shadowy web.
Kanjura’s reputation as a calm and composed noblewoman is not without merit, but those who push her too far discover the fiery determination that lies beneath. When her family is threatened or when her principles are at stake, Kanjura is unafraid to unleash her full strength, her shadows becoming a tempest of precision and fury.
She does not seek to prove herself to anyone—her actions and accomplishments speak for themselves. Kanjura is a true force of the Winter Court: elegant, unyielding, and always in control.

History

Born into the Winter Court, Kanjura’s life was meticulously orchestrated from the moment she took her first breath. As a half-fae changeling, her existence was a delicate balancing act. Raised in the rigid structure of aristocratic life, she was groomed to embody grace, poise, and the expectations placed upon noblewomen. Her upbringing was dominated by governesses and tutors, with her parents playing a distant, supervisory role. Their primary concern was that she not tarnish the family's reputation and secure a powerful marriage alliance.
From a young age, Kanjura was steeped in the traditions of the Winter Court. She mastered music, dance, diplomacy, languages, and the other essential arts of a lady. Her education was rigorous, emphasizing perfection in every aspect. Despite her human blood, her natural shadow magic was celebrated and cultivated, setting her apart as a prodigy. Her early affinity for puppetry began as a child’s delight, crafting intricate figures and bringing them to life with her magic. What started as innocent performances for her brother Shimo evolved into a sophisticated art form, blending creativity with lethal precision.
While Kanjura’s outward demeanor mirrored the ideal noblewoman, she harbored a rebellious streak, one she expressed subtly. Observing Shimo’s bold defiance of court norms taught her the value of strategy. While Shimo’s rebellion was loud and fiery, Kanjura’s was calculated and quiet. She mastered the art of manipulation, using wit, cunning, and an acute understanding of court politics to outmaneuver those who underestimated her. When crossed, she struck with precision, her vengeance veiled in diplomacy.
Kanjura’s position in the Winter Court was complex. As a changeling, reactions to her heritage varied. Some viewed her as a curiosity, others as a pawn, and a few as a threat. Her human blood left her free from some fae weaknesses, such as iron and the rule of three, granting her a degree of freedom her full-blooded peers envied. Yet this same humanity was used to diminish her, leading others to believe she was weaker or more malleable. Kanjura turned these assumptions to her advantage, often exploiting them to further her goals or protect her family.
Her relationship with Shimo was unshakable. Despite their differences in temperament, they were fiercely loyal to one another. Shimo shielded her from the harsher realities of court life, using his intimidating presence and willingness to resort to violence as a deterrent. In turn, Kanjura supported him with her strategic mind, smoothing over his conflicts and ensuring their family’s survival. Their bond was so evident that many in the court sought to use her to control him, a tactic that often backfired as she deftly outmaneuvered their schemes.
Kanjura’s shadow magic was an intrinsic part of her identity. She viewed it not as a tool but as an extension of herself. Her puppets, lovingly handcrafted and imbued with magic, were her prized creations. Each had a distinct personality and purpose, evolving over time as her skills grew. These puppets were more than instruments of power; they were companions and expressions of her artistry. Among them were those inspired by individuals important to her, including one modeled after Shimo, a testament to their enduring bond.
Her subtle defiance extended to her personal interests, which were anything but traditional. Under Shimo’s influence, she developed a love for Japanese pop culture, cosplay, and ramen. These passions became an outlet for her individuality, a private rebellion against the constraints of her upbringing.
Kanjura’s life in the Winter Court was one of constant performance, a delicate dance between expectation and defiance. She cultivated an image of the perfect noblewoman, a mask that kept her true self hidden from prying eyes. Beneath that facade lay a sharp mind, an unyielding will, and a deep love for her brother and her craft. Kanjura was a storm in her own right, quiet and unassuming until it was too late for her enemies to realize they had been undone.

Little Facts

Kanjura has an extensive collection of teas from around the realms, each with a specific purpose (calm nerves, spark creativity, or soothe stress). She often experiments with blending her own.

When bored or daydreaming, she unconsciously uses her shadow magic to create tiny, animated figures or scenes on nearby surfaces.

When feeling mischievous, she creates miniature shadow figures that look like soot spirits to “help” her in small tasks like flipping book pages or holding her tea.

Inspite of her upbringing Kanjura us very much a child of whimsy.

Theme Song

Kusanagi" by ODESZA
"Xtal" by Aphex Twin
"Ninja Re Bang Bang" by Kyary Pamyu Pamyu (REZZ Remix)
"Babel" by R3HAB x Skytech

This character is owned by:

Character questions