Posted: Apr 23, 2018, 9:52am
This is so far the rules and layout of what a typical Round would look like in this game, which I have finally named Empires of Glass.
Each Nation provided a situation at the start of the round, commencing every two weeks. The Situation can either be requested by the Nation as part of an ongoing roleplay or randomly generated by the Mod(s) from a set list.
The Nation would then act out their Response to the Situation, through roleplaying their leader making decisions. This can either be done by themselves through roleplay, or against the Mod(s) who will use randomly generated responses from a set list.
If the Nation requires a response from another Nation, it would be required that the two Nations work together either through an OOC, or an email with at least one Mod CCed in to monitor the discussion.
The Response to the Situation can either be done through a single long post or split up across the two-week round.
If the Nations wish, they can request that the round time be extended. This will be decided by majority.
At the end of every round, Nations must post a State of the Realm update. This can be done in a separate post or at the end of the final post of their Response to the Situation. The State of the Realm update should be worked on together with the Nation and the Mod(s), and any other Nations involved.
Upon completion of the round, a few days may pass before the start of the next round. This is to allow the Mod(s) and Nations to discuss any roleplay that would want to carry out over the course of the next round. Also, it allows the Mod(s) time to award
Realm Points, and for Nations to assign them.
If a Nation does not decide upon or act out their Response to the Situation, the Mod(s) will use randomly generated responses from a set list. In the case of that Nation being required to roleplay with another, the Mod(s) will take over through an OOC Post or through email, with the original Nation player CCed in.
If a Nation is assigned an event that they dislike for any reason, they are free to discuss it with the Mod(s) to either make adjustments or to generate another they think is more suitable.
The one thing I haven't fully decided on is the Realm Points and the tech tree. Certainly, I think it would be a useful means of keeping Nations from getting too advanced and too powerful too quickly, and in every area. I hope it would keep it balanced. But then also comes the issue of actually creating a Tech Tree which makes sense. I've played many 4X and Grand Strategy games, but I don't know if that is suitable for a PbP game. Maybe it should be down to the players to ask the Mod(s) if a certain advancement for their nation should be permitted?