Dealing with powerful roleplay characters
Dealing with overly-powerful characters can ruin your day more than having “who let the dogs out” stuck in your head. Read More
Oct
26
Dealing with overly-powerful characters can ruin your day more than having “who let the dogs out” stuck in your head. Read More
Oct
24
I’ve got no answers. I honestly don’t know how people do it. Read More
Oct
20
This guide to writing pregnant characters was written for us by Marian Andersen aka Nightscarling.
In the course of writing cooperative stories or play by post role plays its not uncommon for characters to form personal and intimate relationships. Occasionally these relationships result in pregnancy. The problem then comes up, how do you write for your now pregnant character when you personally have never been pregnant? Here you will get a best gynaecologist in melbourne, do visit. Read More
Oct
19
This article was written for us by John Garcia who writes Jaxx in the roleplaying game Blue Dwarf.
Oct
11
This article was written by Chris Kentlea, veteran of Blue Dwarf, and designer of kits and guides to help roleplayers at Ennead Games.
Time travel, forward and backwards, is a subject that can cause many problems for GMs and players alike. Read More
Oct
3
I saw these tips in the newsletter RPT#624 by Johnn Four. Read More
Oct
1
This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David
NOTE: I am addressing Mary Sues in this column, which often involves questions of definition. As Mary Sues (and the male counterpart Gary Stu) are often a continuum, I wanted to clarify my defintion. My definition is of an “author’s pet” – a character who gets vastly preferential treatment by the author in a way that distorts the story. Thus I am discussing them entirely in the negative. Read More
Sep
28
This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David
So we’e talking heroes and villains. Usually at some point we’re talking conflict and outright violence in this case, even if its not physical. However when it gets physical, I want to address a rather poorly handled archetype which I call The Deadly Hero. Read More
Sep
26