OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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THE BEACONS ARE LIT! TIBERIUS CALLS FOR AID!

beacons1

DID YAH MISS ME? WELL I MISSED YOU!

Hey-o Ongoing Worlds! It’s been a while hasn’t it? Don’t answer that, we’re not actually talking and you talking to a screen with no reply really isn’t flattering. Anyway, where was I? Oh yeah. The beacons are lit and I do call for aid! YOUR AID! Why? BECAUSE THE CHAT BOX NEEDS OUR HELP! Read More

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Apology

Small Avatar 2Hey OW family, I’ve been away from my home for awhile [my home here at OW] and honestly, as a moderator and a member of the community, I feel I owe everybody and explanation and an apology. And that’s exactly what I’m here to do. Read More

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A Little Birdy Told Me…

This article was written for us by Emily Wake from the games Diamond of Heaven, Welvington’s Fate & more. 

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When I started my first game on Ongoing Worlds, it was a big hit. I then made a Facebook page for it. That isn’t going to get you more members, but I thought it would allow the simmers the chance to know their fellow players and allow people the chance to see what was happening when they aren’t on Ongoing Worlds.

But then I decided to have a Twitter account for it. What does it take? Read More

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Sitcoms and Roleplaying Games

Big Bang Theory cast w logoIn today’s entertainment world, it seems we are flooded with a plethora of shows that seem to just run into each other via plots or ideas. These shows tend to be very unsuccessful and usually end within the pilot or the first or second season if they’re lucky. But then, there are those shows that seem to triumph over the rest, the ones that stick out, the ones you might have thought you would hate but would come to love. Situation Comedies or “Sitcoms” go best with this pattern, in a way, roleplaying games can follow suit, since there are games like the baccarat online which is really popular these days. How does it relate? How do you make roleplaying games like sitcoms? Well there’s only one way to find out.  Read More

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Help our community grow by doing this one simple thing

just one like can make a difference

The more members in our community, the more people there are to join your games, which is one of the most difficult things for new games, getting members.

Luckily it’s not that difficult to advertise your game, there’s plenty of places to get people to notice your game, one is Facebook. We just need a little help.

Our Facebook page has thousands of followers, and we post links to our blog articles fairly often. but our messages are only shown to a percentage of those followers. That’s because Facebook prioritises posts that are “popular,” which means getting a lot of likes and shares. So the more people that like and share the post, the more Facebook will show it to people.

Help us by sharing and liking our blog articles!

Yep it’s as simple as just clicking ‘like’ on new articles we post. Other things you can do is share articles, and comment on them. It helps Facebook know it’s more popular and will show it to more people it thinks will be interested.

These articles are written by individuals in our community, so it’ll also make them happier that people like it 🙂

Click here to go to our Facebook page, click like, and make sure you share as many as you can.

Also retweet!

We’re on Twitter, so click here and retweet as many of our articles as you can. Make sure to do this regularly, it’ll then help our articles be seen by more people.

Just doing these quick things will have a big impact on how many people know about OngoingWorlds, and therefore the amount of people who might join your game.

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Ongoing Worlds 2015 Feedback Survey *Please Read! Important For The Site!*

header_monster_homeSo we’re now a few months into the year and already Ongoing Worlds has been subject to a lot of new improvements and changes! What is more important though is how well they work, more over, the how well it works for the large community. Which is why we are encouraging each and ever member to take just a couple of minutes out of your day to let us know what you think about the site and what you want on the site! *It is very much appreciated by the Admins!* Read More

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Ask the Admins Q&A

Raised-handsWonder how we do our jobs? Wonder who we actually are? Whether we’re robots,human hybrids, or aliens? What we like to do in our spare time or just general boring questions? Is Dave really a tea powered robot? Well! Now you can!  Read More

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How to write a newsletter for your roleplaying game/site

DavidRecently on our Facebook page I asked what sort of articles you’d like to see on the blog, & several people asked asked for more helpful advice for roleplayers & game owners. Elena (who runs her own roleplaying site “Before the Mast”) volunteered to write us this article. She talks about a game as a “site”, but this is totally relevant if your game is part of a larger site, like games on OngoingWorlds.

Woman with newsletter

How to write a newsletter for your site

The marketing concepts would tell you that newsletters are one of the least expensive – and most effective – public relations tools that exist for drawing attention to a website. I’d say it is very valid for the RPG world too, as it happens on sites. Read More

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Sharing is caring – A guide to make your updates more visible on Facebook

just one like can make a difference

Some of you reading this have a Facebook page for your roleplaying game. Great! Facebook is a good way to get people to notice your game. But even if your page has loads of followers, your updates probably won’t get seen by all of them. Read More

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Invite your members to the “Elite” Facebook group

OW Elite - a facebook group for the most awesome roleplayers

I don’t know how well known this is, but we have a semi-hidden-ish Facebook group for the most awesome OngoingWorlds members. This is a place where we can discuss things, our games, roleplaying in general, etc etc. Group posts are hidden to non-members so feel free writing anything in there without your prying parents or curious work collegues reading. Read More