OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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COMING SOON – Ongoing Worlds Image Contest

OW-IOMHey guys! Tib here. Right now I am announcing the first Ongoing Worlds Image Of The Month contest! The contest has not started yet so please don’t start to work on anything if you plan on competing. The contest will have a theme and those who wish to participate can create an image referring to the topic and an OW game of their choosing [One that they are a part of]. If you’re thinking about competing fill out the form below and let me know! Keep an eye on the blog for any updates relating to the contest and the contest start!  *Note that this contest is limited to OW members and OW games!*

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Did you know there’s a ChatWing app for Android?

chatwing logo

Don’t want to use the app? Open a chat window by clicking here

Hey guys, you might know already that there’s a group chat on OngoingWorlds, it’s right there in the top right corner.

The chat we use is one called ChatWing, which we chose because it has loads of different customisable options.

Did you also know that ChatWing has a mobile app that you can use? It’s completely free and really easy to connect to the OngoingWorlds chat, even if you’re out and about, or having a lazy day on the sofa. Just download and install the app through the Google Play store (search for “ChatWing”), then when installed, search for our chat which is simply called “OngoingWorlds” and you’ll be able to chat the same as if you’ve clicked the icon through the website. Read More

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4 Step Recipe for Creating Great Campaign Seeds

Pant-wettingly freaky castle

This article was written by Johnn Four and published on his Roleplaying Tips blog, and republished here with permission. Johnn writes advice for GMs running tabletop roleplays, but this article applies to the process of creating story arcs in play-by-post games too which is why I asked to share it here.

roleplaying tips logoA friend once told me his philosophy on work and projects: “Begin as you would end.” Read More

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Progress for perks

You might already know that OngoingWorlds has a few unlockable perks (we’ve blogged about them before here), and there’s more being developed soon (can’t tell you much about that right now though).

One of the perks for new members is to be able to unlock formatting options. The change I’ve made this weekend is for these new members to see progress until their next perk.

Progress bar showing personal progress Read More

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Labyrinthine and Immersion Storylines

I've had those nights of writer's block before

This is a screen shot from the game. I posted it because it’s like one of the many nights we’ve all had with the dreaded blank computer screen when trying to post with writer’s block

I have just recently played a demo for a very interesting game created last year by Galactic Cafe and released on the Source Engine. The game was called the Stanley Parable. The Stanley Parable is completely based off of choice and decision where you only have a few controls. WASD to move, mouse to look around, and the mouse 1 button to press buttons or open the occasional door. The game features three main factors. Stanley, the silent protagonist of the game. The Narrator, the faceless man with the British accent that narrates the story and Stanley’s actions. Read More

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Unlockable perk – Social icons

Here’s another option that isn’t available until your game has at least 50 posts. After that you can add social icons to your game’s homepage to a Twitter or Facebook account (if you have one). Read More

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StatCat – Games with the most posts this year so far…

Statcat

StatCat – Not actual size

StatCat is back! Last week the clever moggy told us the top 10 busiest users on the site this year, and now he’s going to tell us which games have had the most posts.

Here’s the top games, by number of posts since January 1st 2014. Read More

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Who is the main character in your game?

Post apocalyptic roleplay

Sorry for the misleading title, because it’s actually a misleading question. There should only be one main character in your game and that’s… Read More

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Adding infinite depth to mediocre game characters

XCOM characters

Boring game characters? Write your own backstory

I replayed XCOM: Enemy Unknown recently, where you recruit lifeless characters and equip them to fight aliens in a pseudo-realistic game of chess. In the game, characters are nothing more than lifeless puppets that you dress up in armour, then toss a dangerous weapon in their arms, and send them out into the battlefield. Read More

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Knowing Which Genre To Pick

Different genres, star trek, star wars, harry potter etc

Experience has proven that there is no cut and dry formula for success. There is no genre that one can pick to have instant, guaranteed success, as there are no guarantees at all in roleplaying games. But we do know that certain genres do and don’t lend themselves well to roleplay, and that others may never be as popular. Read More