OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Tib’s Corner – Interview with 1An0maly1, Tech in Games #YeahHesBack

Yeah. Been a while since you've seen one of these, hasn't it? WELL IT'S BACK

Yeah. Been a while since you’ve seen one of these, hasn’t it? WELL IT’S BACK

One of the biggest parts of a roleplaying game is the tech you bring into it. Technology is the big part of the story. Now you may think tech just kind of refers to more mechanical/futuristic technology such as computers. Well any kind of technology really is needed to blend a perfect roleplay. With that in mind, I got in touch with my good friend, Anomaly, Anom, or 1An0maly1 as he’s known on OW. Anom is currently studying to be an aerospace engineer and is currently interning in California. With his background knowledge, I decided he’d be the best person to talk to about this. Read More

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5 horrible scenarios to heighten drama in your story

game of thrones stark crying

Enjoy it or not, grizzly tense drama can be exciting, and you might want to create some exciting drama to put your character through. Here’s some ideas, feel free to add your own ideas in the comments at the bottom. Read More

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Break long chunks of text into easy to read paragraphs

introduce a curvy thing called a comma

This article can be so easily summed up by the title and the comic above that I don’t even need to write anything else. Nope. That’s it.

Send this link to someone you know if you think they need this advice!

 

 

 

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Image competition – Draw a typical scene from your world

Hero high John's imageHey dudes, I mentioned this as an idea in our Facebook group last week & John’s already contributed. So that makes it an official thing! Let’s do this!

What you have to do – Draw/sketch/paint/Photoshop up a typical scene from your game’s world. Then either upload it to the Facebook group, send it to us on Twitter (@ongoingworlds), or upload to Imgur & post the link in the comments below.

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10 Ways To Create A Near-Future World That Won’t Look Too Dated

scifi city

I saw this great article on io9 that had some great points about creating a near-future world. Read More

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Non-text-based game based on text-based game!

starbug thruster

I love play-by-post games, they’re great. My favourite game, Blue Dwarf (which has been now running for 15 years!) inspired me last year to create a different type of game though. Read More

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Canon vs. Original characters

Firefly castI found an article originally posted on Gnome Stew, but definitely applies to our type of text-based roleplaying. It’s a debate between using canon characters (see the definition here), and original characters you’ve made up. SOmething that applies to a lot of people who set their roleplays in an existing world, like Star Wars, Star Trek etc, or Firefly (pictured here) which has a lot of scope to explore the ‘verse without ever mentioning the show’s characters. But isn’t it cool to have crossovers?

See the original article here.

 

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Google searches for “roleplay” has doubled in the last 8 years

graph shopwing google searches increasing since 2007

Here’s an exciting graph. Look at it. Look at it!

This is from Google Trends, which shows the amount of of google searches for topics over the years.

It’s difficult to say how many of these people searching about roleplaying ended up finding a game on OngoingWorlds, but I can tell you that last month we had at least 7,700 people finding the website from a Google search, the month before we had over 8,000.

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Why setting a scene is so important

This article was first posted on Starbase 118’s blog, but I thought it was so useful I’ve posted it here. Make sure to check out their other articles with tips about writing

Pixeltrek

We all know that dialogue is important. Dialogue is how we interact with other character and it is a critical part of our simming style. We write dialogue and leave tags for other characters to interact with.

But what about the parts of a post that are not dialogue? Read More

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Story summaries – April 2015

Want to know what’s been happening last month? Here’s the game summaries from games on OngoingWorlds in April:  Read More