OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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The Ongoing Worlds Community Honor now has two more Laureates

The OWCH award

Ongoing Worlds Community Honor
image by David Ball

FallFest V officially belongs to history now!  For those who attended earlier this month on December 5th, you know what a fantastic event it was!  The entire team from host club UFOP: StarBase 118 put on another world-class show, just as they did two years ago at FallFest III.  I’d like to personally thank everyone who took some part in making it all happen:  those who hosted events, those who promoted & advertised, those who played a technical role whether it was graphic design or setting up chatrooms, and those who simply invited a friend to join in on the fun.  Thank you all!  And finally, I’d like to thank everyone who attended–without you bringing your energy and ideas, there would be no FallFest.  Thanks for everything!  For those of you who may have missed FallFest this year, we’ll see you next year for a day filled with lively discussions, trivia games, and role plays in IRC chat rooms.  With all that being said, it’s time to present a couple awards… Read More

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Taking 5

When we need to reach a certain word count set by the mod, it can be difficult. But not everything needs to be said or even thought. Sometimes, bringing in our five senses gives two characters something to do or talk about. Read More

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Tis the season for Prizes

trophies

Tis the end of the year, which means one thing – awards season. Between the Sethies, Shunis, and Squiddies, one can’t take a step without stumbling over a trophy.

Add another to the mix – the Simming Prize. Read More

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Using NPCs

redshirts

Sometimes in our stories we need to throw in some Non Player Characters (NPCs) for our characters to talk to. These characters can vary in importance, they can either be someone who explains something very important to your character, or they can be a random security guy who gets killed in a nasty way. Read More

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5 ways to describe a Mary Sue (according to Fallfest attendees)

Fallfest was a few days ago, which is a chat bringing all different types of online roleplayers together. In a chat titled Mary Sue – Model Citizen or Menace to Society? by Sal Taybrim, people were asked to define what a Mary Sue character is. Read More

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2015 Simming Fall Festival

2015 Simming Fall Festival
image by Jalana Rajel

FallFest V is here. See you there.

 

 

 

 

 

 

 

 

 

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Whoever you are… you should be at FallFest today

FallFest V

2015 Simming Fall Festival
image by Jalana Rajel

That’s right, the 2015 Simming Fall Festival will be held today (5th Dec) from 8:30 AM to 5:30 PM EST (1:30 PM to 10:30 PM GMT) in IRC chat rooms.  Host UFOP: StarBase 118 and chair James Drysdale have put together an absolutely fantastic schedule that features some of the most talented from among us leading multiple discussions, games, and trivias.

No matter who you are in the community–from an Ensign to a Fleet Admiral, a rogue trader to a Jedi, or an Orc to an Elf, there will be something for you!  FallFest is when the entire simming and online role playing community comes together to discuss our craft.  We talk about how to be better writers.  We talk about how to be better leaders.  We about how to better get along.  And most importantly, we have fun, and lots of it!  Those who have attended past FallFests will all agree: It is the highlight of the year.  And you can be a part of it!

Whether you’re an individual role player, a host, or a club leader, there’s something at FallFest for you:

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Inner Child: Young Characters

hey arnold

Have you ever wanted to go back in time and make things better in your childhood? Do things differently? Tell the bully on the playground to shove off? Luckily, you are a roleplayer! Even better, you’re on OW! But simply putting a young age on your character and a cute picture of a kid as the character profile picture does not a child make. It’s all in their mannerisms and speech patterns. Read More

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Characters v. Worlds

Superman

When mods create games, they think of two things: the setting and the character. Without a good setting, the world lacks substance enough to hold interest for players. Without good chapters, the story can’t progress in an interesting way. But what do we do to insure a good story? Read More

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Developing long term players

This post is a part of Senile Rapture, a periodic installment by Chas Hammer. In it, he revisits, mostly, his era of online role-playing, the 1990s and 2000s.

people magnet

Charles Star, David Ball, and James Drysdale recently tackled the issue of recruiting and retaining players in a series of articles. Thanks to them, the gears in my head started turning, all be it slowly.

There’s a fickle element to our quest to attract and retain players. People may join your game, but become too busy to post. Read More