OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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New post preview feature

preview-blog-header

Here’s a new feature which a few people asked for, and doesn’t need too much explaining as it’s quite simple. A post preview allows you to preview your post. See, I said it was simple 🙂 Read More

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Add your Facebook & Twitter URLs to OngoingWorlds

Social iconsHere’s a very simple addition to OngoingWorlds that we’ve added this week, social icons on your profile.

Adding your Facebook or twitter allows an easy way for your fellow roleplayers and OngoingWorlds members to contact you.

To get a link to your Twitter or Facebook account, simply edit your profile and add the URL for your public profile. For Twitter this will be your username (but don’t add the @). For Facebook this will be your username, and the URL in your browser’s address bar when you click on your own profile. Read More

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Disown & adopt characters

Part of the updates I worked on last weekend included improvements to the way characters can be “disowned” and “adopted”. Read More

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Updates on a sunny weekend

the sun nothing todo with pbem roleplayingI’ve some small updates to announce. This weekend has been baking hot, and for some unknown reason I decided to spend it indoors, sweating my nads off, working on some updates for OngoingWorlds!

New award

Moderators in games can give awards to their members, and they’ll normally all look like a black trophy which you’ll see on many people’s profiles. Most trophies are given to reward excellence in a particular roleplaying game. But I’m going one bigger, and have created a trophy to reward users that have done something extra special for the entire OngoingWorlds community, not just for a specific game. Read More

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Operation: Chocolate Digestive

Chocolate digestives. The official biscuit for roleplayers, said no-one ever

The name Operation Chocolate Digestive was a name I made up about 3 minutes before I sent an email to all OngoingWorlds members announcing this new feature, just to make it sound more interesting than it actually was! It also helps because I can use an interesting image above. Read More

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New character “recent activity” timeline

New character timelineHi dudes, I’ve made an update today to how the character’s recent activity is displayed on a character profile. This new timeline layout displays the dates the character profile has been updated, as well as the most recent posts where they were mentioned.

If you’ve got any feedback about this update, send me an email through the contact page, or in the chatbox. Thanks, and I hope you like the new layout! Read More

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New "story summary" feature added

Last week I added a new feature to OngoingWorlds which allows long-running games to show an summary of the recent story. This is to communicate recent events to a new member without amending your game description.

I explain it better in the video here:

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New OOC update for everyone

I heart OOC

The OOC update has been around for quite a while, but until now you’ve had to opt-in by registering on a form on the original article. Now it’s available for everyone, in all games.

Here’s a video where I explain how to make a post into an OOC post, it’s really simple. Read More

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Introducing the fly-out character summaries

It’s been possible to tag characters in your posts for a while now (see the article where this was introduced here), which gives readers a quick and easy way to view the character profile for a character mentioned in a post. Sometimes this isn’t quick enough and readers might only need a quick recap, rather than to read a character’s full biography and history. That’s why we’ve introduced the character fly-out summary.

Fly-out summary example

Hover over a character tagged in a post and you’ll see a summary bio fly out from the side. This will show the character’s gender, age and character group, and a character summary (if it has one). Read More

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Announcing the new OOC update

OOC t-shirtLast April the game Blue Dwarf had been running for 12 years, the game HMS Sovereign has been running for a year an a half, and next month the game What will be will be… will be 1 year old.

Half of the battle of keeping a successful play-by-post game going for a long time is communicating with other members, and many people have told me that it’s the community around a game that keeps them interested. Read More