OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

By

Maintaining A Community Through Podcasting

Star Trek Borderlands

I’ve been playing in RPG games through Star Trek: Borderlands for 6 years now.  I’ve thoroughly enjoyed the opportunities for creativity that has presented, the friends that I have made, and the ways in which we can continue to build our shared role playing world.

ST:B has been active since 1993, and as far as I know, one of the key features to our sharing has been podcasting. Read More

By

Tib’s OW 101 | Benefits of the Bad Guy, When The Hero Is Too Much #BadGuysWithBenefits

tumblr_ktna2fMosM1qa02x4o1_400Bad guys, the antagonist, the villain, the creep, always the loser. No matter what it may be a super hero or hero in general always has a bad guy to fight. We all love playing the hero, the guy who gets the girl or the girl who gets the guys because we love to feel good. A bad guy is a major part in roleplaying but sometimes we forget that and we just want to play the good guy.  We hate Mary Sue’s and Gary Stu’s right? Now imagine if there was no Lex Luthor, no Joker, no Green Goblin. A story of a hero would be pointless, the hero would have no bad to fight and everything would be just hunky dory, putting that super hero out of a job. You see that picture of Batman? On the outside, he hates the Joker. But, on the inside, he knows he needs him. This will give you a couple of tips and insight on a good balance with good and evil and why the bad guy is important. Read More

By

Congrats to all of our Squiddie Nominees!

Nominations for this year’s Ongoing Worlds Medal for Superior Online Role Playing (affectionally known as the Squiddie Award) ended yesterday.  In case you missed it, we asked the entire online role playing community to nominate the best people, games, and clubs for the highest honor bestowed by this organization.  We received 41 total nominations for 32 different people/games/clubs.  And wow, what a great list it is!

Unfortunately, we’re only able to present the award to three (one person, one game, and one club).  We certainly have our work cut out for us!  Without any further ado, let’s introduce the nominees… Read More

By

February Game Summary *CLOSED*

Hey guys, mike here. So sorry for the late start but things have been hectic for me lately (work, school, getting sick and going down for a week). The February game summary is now open, and submissions are open through February 14th. The same rules apply as usual. Only GM’s can submit, around 100 words, it must be in by the deadline. Read More

By

Nominations are now open for the 2014 Ongoing Worlds Medal for Superior Online Role Playing

Ongoing Worlds Medal for Superior Online Role Playing

Better known, of course, as the Squiddie Awards.  That’s right, we’re officially accepting Squiddie nominations now through February 10th.

If you’re not familiar with the Squiddies, last cycle’s winners can be found here.  The Squiddie Award is the top honor presented annually by Ongoing Worlds.  Each year it is bestowed to three different entities: one person, one sim/game, and one club.  Prior winners are not eligible for future awards.

Squiddies are presented for exemplifying one or more of the following characteristics, primarily during the previous calendar year:

  • Excellence in role playing
  • Originality and innovation
  • Facilitating the community experience

Read More

By

Interview with Anodyne Productions!

Nova is installable software by Anodyne Productions for play-by-post games

Nova is installable software by Anodyne Productions for play-by-post games

I recently had the opportunity to sit down with two leaders from Anodyne Productions, the company behind the most popular and most widely used software for Play-by-Post games on the net.  From their humble beginnings several years ago, they’ve ascended to producing the premier simming solutions package.  Instead of putting words in their mouths, here’s what they had to say… Read More

By

Share Your 2013 Role-Playing Memories

This article was written by Josh from SimmingNet.

Retro space cityAs we step into 2014, we no doubt have some favorite memories from 2013. Whether it was a funny scene you wrote for your character or a cherished memory associating with your fellow writers, we’d love to hear about them! Share your cherished role-playing memories of yesteryear on Twitter with the hashtag #BestSimMemory2013. You can also post them to the SimmingNet Facebook page or to Ongoing Worlds.

We’ll curate and collect them and share our favorites with you later.

By

Tib’s Corner – Interview with Elena Vasilescu, Creator of “Before The Mast” #BeforeTheMast

pirate__1221836287_8352Yo ho ho Ongoing Worlds! Tib here with a special interview! Note that this one is actually TC’s first out of site interview. This week I interviewed Elena Vasilescu, creator of the notable RP game, Before The Mast. The game, Before The Mast is an 18th century naval themed play by post forum game opened on August 6th, 2010. The game has been running for more the two years, and just like us the players in the game have just entered their New Year. So let’s get this interview started and delve into the world of swashbuckling shall we? Read More

By

Borderlands – The New Kids On The Block

Star Trek Borderlands logoThis article was written by Rich LeValley from Star Trek: Borderlands, a roleplaying group that’s been running since 1993.

Well, I’ve been familiar with David Ball, Award Winning Website creator, for some time. He has been a great supporter of my own game system Star Trek: Borderlands. It is with great gladness, then, that I have been given permission to bring Star Trek: Borderlands play to Ongoing Worlds in the form of the USS Marcus (see the game’s homepage here). Read More

By

Using Your Roleplaying Skills to Improve Your Creative Writing

This article was written for us by Marcela De Vivo. It mentions tabletop RPGs throughout, but applies also to play-by-post roleplay. 

Daring swordfights, fantastical adventures and questing, oh my! For the creative, innovative and artistically inclined, these things tend to magically drag us into turning our world upside down– making the impossible possible. And what better way to test our imagination than with a friendly (or not-so-friendly) enticing roleplaying game?
Read More