OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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How to Suck at Role-Playing: a Step-by-Step Guide

How to suck at roleplaying

There have been many, many articles written — both here on the Ongoing Worlds blog and elsewhere — about how to improve your roleplaying, how to be a better gamer and how to improve your writing.  In the interests of a fair and balanced approach, I felt it was time someone wrote a step-by-step guide on how to be an awful roleplayer, how to flat out suck at this past-time we all enjoy. Read More

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Roleplaying Focus – An Interview with John Bromin of New Zion

New Zion

New Zion, a Star Trek RPG by John Bromin

Today is a special day, because I have someone very special to talk to here about his new Star Trek game that is beginning on Ongoing Worlds. This is hopefully to be the flagship of many interviews I will do with old and new games alike within the roleplaying universe.

So let me begin by introducing the person I shall be interviewing today. John Bromin is a role-player here who always seems to come up with unique and interesting stories with this writing style. It’s always made very fun and interesting reading, so I’m very excited when he wanted to tell me about his new game on Ongoing Worlds – New Zion. Read More

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So You Want to Roleplay…

Sundassa Faranster

Ensign Sundassa Faranster is a character on the USS Apollo

So, you want to roleplay, good. That will help stimulate your imagination, give you an outlet to be someone or something else, see things you never imagined you would, while sharing the experience with like-minded people.

Now, what you will see or experience while roleplaying will depend on what the genre of the game is. If it’s science-fiction you can go anywhere you can see the future going, even alter the past. Fantasy gives you things from your wildest dreams, mixture of sorcery and sword play, faeries and dragons, witches and castles. Mystery, allows you to be a detective and solve a crime or find something, power of deduction. Simply go through https://www.paultolandlaw.com/vacating-criminal-convictions/ for the best criminal defense attorney. Read More

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Sam Richards – Tweet RPG

A while ago we featured an article by Sam Richards, who runs a text-based roleplay on Twitter called Tweet RPG. I caught up with Sam again to ask him more about how he uses Twitter for roleplaying, and now the players control the story. Read More

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Interview with Mike Bremer about Starbase 400

Starbase 400

I recently had a chat with Mike Bremer, CO of the Star Trek play-by-post game Starbase 400, part of the 9th fleet roleplay community. I asked Mike a few questions, and got an interview going about his game, which I’ve published for you lucky buggers below! 🙂

How did Starbase 400 first come about? How long has Starbase 400 been running?

Mike BremerThe Simm launched in 1995 as the USS Pegasus in the now defunct Seventh Fleet. Mark Casey then moved the simm to Tango Fleet when he started it in 1996. I joined the simm a few months later, and then took over as CO in 1997. It’s ran continuously under my command since then. Read More

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PBEM? Play-by-post? Roleplay? RPG? play-by-email? We need to pick a name and stick with it!

Speech bubble saying "PBEM"Name your hobby. Go on. Because I can’t.

When I first started roleplaying I learned that the term to use was PBEM. Sometimes the agreement over capitalisation would alter like PbEM or PBeM, but it’s essentially the same. It stands for “play by email”, the way that I used to play. People would send emails to a newsgroup, to be distributed to the other members. Read More

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10 tips for roleplaying in foreign countries

Green and red roleplayers

Roleplaying in distant lands has been a part of the simming business for many years; one notable early example is the focus of Twilight 2000 on Poland for a number of their modules, a country that most Westerners could not visit in the 1980s. Read More

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Roleplayers: We’re definitely not antisocial subterranean morlocks

morlocks

There’s a stereotype that roleplayers are antisocial and a bit… weird. This portrayal states that roleplayers have no friends in the real world, and go online to live out a fantasy life with people they meet online. Read More

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It’s been a long road, gettin’ from there to here…

This article is written by David Whale from Starbase 118. David also blogs at whalewriter.com.

Plotting the course. The importance of character arcs

Yeah, I did it. I invoked the much-maligned theme song from Star Trek: Enterprise.

Hopefully you’re still reading, because I used that line for a reason and that reason was not just to annoy you or to get that song running through your head. Which I expect it is. My real reason for using that line is that I would like to have a chat with you about character arcs and how important they are in story-based role-playing.

Some of you may have heard me discuss character development on the UFOP Starbase 118 podcast in November, so you’ll already be familiar with a few of the points I’m going to make here. Read More

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Mary Sue or not Mary Sue

Mary sue characters discussing their eyes change colorMary Sue; the name is immortalized in a song and in literature, but they aren’t the same person. So, my friend, you want to write a book, short story, or merely participate in a play by E-mail online roleplaying game and need a character. This article is going to tell you how to avoid a trap even the best authors can fall into called Mary Sue.

It can be seen by some as a wish fulfilment of the author to live vicariously through the character while having no noticeable flaws or having flaws that don’t make sense, either physically or mentally. Read More