Hidden secrets about your character
Some of the best characters are not be who they appear to be. I found these writing tips about characters, and character’s secret backgrounds by Karen Lazinger (see the original here). Read More
May
22
Some of the best characters are not be who they appear to be. I found these writing tips about characters, and character’s secret backgrounds by Karen Lazinger (see the original here). Read More
May
16
Enjoy it or not, grizzly tense drama can be exciting, and you might want to create some exciting drama to put your character through. Here’s some ideas, feel free to add your own ideas in the comments at the bottom. Read More
May
12
I saw this great article on io9 that had some great points about creating a near-future world. Read More
May
2
The above video is a sketch from a comedy show which perfectly sums up a problem in many roleplaying games. Read More
Apr
30
On this blog we’ve posted many articles about creating characters, but over time they’ve been pushed back in the archive, so here’s some handy links to ones that you might be interested in reading if you’re creating a new character, or to show to one of your newer members who’s struggling creating a new character. Read More
Apr
15
Everyone wants to read about a character they can empathize with. Here’s a few tips written by Sal Taybrim from Starbase 118 from the article Compelling Characterization (read it in full here). Read More
Apr
6
This post was written by Alexander Williams (@squidlord).
Last week this question was floated on Twitter.
David Onion Ball (@ongoingworlds)
If you allow characters in your RP to cast magic, do you always make sure there’s a penalty for using it? – Mar 18
To put it mildly, “a conversation ensued.” You can go to the linked Twitter procession if you want to read it in full, but the core conflict is that David espouses a position in which the actions of a character have a “price,” and I believe if you charge a character – or their player – for engaging with the story, you get what you reward: less engagement with the story.
I think that’s bad. Your opinion may differ.
Read More
Mar
28
I found this great article on Jesse Cohoon’s blog, & thought it would be really useful for you guys.
Player backgrounds are important. They tell where characters have been, what their goals are, and who their friends and enemies are. Read More
Mar
26
So… yeah… your character is lost in the wilderness. You might be stuck for ideas for what happens next, so below is a list of ideas.