OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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What is Open Role Playing?

Captain Dick Sprague, Commanding Officer of the USS Chuck Norris

That’s a question I get a lot when people read or hear about my game, the USS Chuck Norris, as it’s quite different from most other sims out there.  But before I answer that question, I should first explain what the Chuck Norris is to set up the proper context.

The USS Chuck Norris is a play-by-email sim, but we use the NOVA system from Anodyne Productions that came out a few years ago.  Play-by-post seems to be the most popular term today for this type of game.  We launched on January 2nd, 2012, and are a member of Independence Fleet.  There are currently 16 active players on the Chuck Norris, and many have been with us for more than a year.  Although, we also have quite a few players that have been simming for less than six months.

With that out of the way, I’ll finally answer the question! Read More

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Way With Worlds: Culture And Civilization

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Civilisation

Thanks to heavy worldbuilding you’ve got your setting, and in that setting you’ve got intelligent life (probably). Now that you’ve got sentient species in your universe,it’s time to work on their Culture and probably Civilization. Read More

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Ongoing Inspiration #OngoingInspiration

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I want you think back, think way back if it’s that far. Go back to the time you joined Ongoing Worlds. Was it like stepping out of the safety of the car onto the school grounds for your first day? Was it like walking into a new job? Or was it like finding your new home, somewhere with great people, somewhere to make new memories, somewhere you would not forget. Read More

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Meta gaming – Your character isn’t a mindreader

Get out of my head

If you’ve not heard of meta-gaming before, it’s a term that exists in all types of roleplaying, especially play-by-post and tabletop D&D type games. Essentially you, the player might know some details that your character might not.


Link nhà cái game online https://thabet.fun/

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Tib’s OW 101 | Benefits of the Bad Guy, When The Hero Is Too Much #BadGuysWithBenefits

tumblr_ktna2fMosM1qa02x4o1_400Bad guys, the antagonist, the villain, the creep, always the loser. No matter what it may be a super hero or hero in general always has a bad guy to fight. We all love playing the hero, the guy who gets the girl or the girl who gets the guys because we love to feel good. A bad guy is a major part in roleplaying but sometimes we forget that and we just want to play the good guy.  We hate Mary Sue’s and Gary Stu’s right? Now imagine if there was no Lex Luthor, no Joker, no Green Goblin. A story of a hero would be pointless, the hero would have no bad to fight and everything would be just hunky dory, putting that super hero out of a job. You see that picture of Batman? On the outside, he hates the Joker. But, on the inside, he knows he needs him. This will give you a couple of tips and insight on a good balance with good and evil and why the bad guy is important. Read More

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Way With Worlds: Why Worldbuild?

Giant mushrooms

This is a segment of an article written by Steven Savage from his blog. Worldbuilding is really important to us in roleplaying, especially if you’re the one who created the game’s world in the first place, but not just that, a world can continue to grow and change of course over the months and years as you tell more stories within it. Here’s Steven’s article where he asks Why Worldbuild?:   Read More

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Interview with Anodyne Productions!

Nova is installable software by Anodyne Productions for play-by-post games

Nova is installable software by Anodyne Productions for play-by-post games

I recently had the opportunity to sit down with two leaders from Anodyne Productions, the company behind the most popular and most widely used software for Play-by-Post games on the net.  From their humble beginnings several years ago, they’ve ascended to producing the premier simming solutions package.  Instead of putting words in their mouths, here’s what they had to say… Read More

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Tib’s Corner – Interview with Elena Vasilescu, Creator of “Before The Mast” #BeforeTheMast

pirate__1221836287_8352Yo ho ho Ongoing Worlds! Tib here with a special interview! Note that this one is actually TC’s first out of site interview. This week I interviewed Elena Vasilescu, creator of the notable RP game, Before The Mast. The game, Before The Mast is an 18th century naval themed play by post forum game opened on August 6th, 2010. The game has been running for more the two years, and just like us the players in the game have just entered their New Year. So let’s get this interview started and delve into the world of swashbuckling shall we? Read More

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Tib’s Corner – My Ongoing Worlds Experience #KeepCalmKeepOngoing

header_monster3Hey guys, Tib here. Well, Happy New Years! But first, was 2013 really a year? It felt like a month didn’t it? Anyway. The year is over and a new one is here! And even though I haven’t even been here a year yet this site has just helped me so much and has given me so much fun in the past few months. My experience here has been amazing, I’ve had ups and downs and I’ve been screwed by so many online groups before but not by you guys. So before I get into what this is really about, all kidding aside, I want to say thank you, to all of you. OW is one of the reasons I wake up in the morning, without you guys I just wouldn’t have had the experience I’ve had here. The games, the camaraderie I’ve had with the members, the blog position, and just the writing overall. In the 6 months and 10 days I’ve been here, you guys have made it just unforgettable and so remarkable, thank you. Anyway, now that I’m past the part that made me choke up a bit. I want to know about your OW experience, from the beginning to now. Submit in the form and let the entire roleplaying your experience you’ve had with this site. The deadline for submissions will be January 8th, 2014 with a possible extension if needed. Read More

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All-powerful characters are boring

I found this comic recently which expresses perfectly why all-powerful characters are boring: Read More