A character does not breathe until that first post
A few weeks ago I posted an article about creating believable characters, and using the 2:1 rule for flaws vs awesome. Read More
Dec
28
A few weeks ago I posted an article about creating believable characters, and using the 2:1 rule for flaws vs awesome. Read More
Dec
22
There’s currently two awards you can nominate for right now, and both are certainly worth winning! Annoyingly, they both have similar names so I’ll try to clear things up. Read More
Dec
18
It’s happened, somehow your roleplay characters have found themselves back in time. They’re being chased by Medieval Knights, or being attacked by cavemen, or are dodging stomping Dinosaur feet. But before they got here, I hope you thought about the consequences of a time travel plot.
I’l get to paradoxes in a while, but first. How will your characters get back? If they were deposited in this time by some sort of accident, what hope do they have of returning? Did the device that brought them here travel with them? Read More
Dec
14
If you’ve created a game on OngoingWorlds you’ve gone through the difficult task of getting people to join your game. Once your game is active, you have to keep it that way. Remember that writing isn’t easy, and you need to keep everyone’s spirits high. Read More
Dec
10
Sometimes it can be difficult to get new members, especially if you’ve only just created your game. People won’t join your game if they don’t know about it, so you’ll have to promote it as much as you can (as long as you do it the right way). Read More
Dec
5
Hello you lovely roleplayers! I’m in a good mood today because I just did some maths (and those who know me, know how much I hate maths, and how terrible I am at it!), and I calculated that you – the lovely members of OngoingWorlds have funded the entire year’s server costs for 2014! Read More