Non-text-based game based on text-based game!
I love play-by-post games, they’re great. My favourite game, Blue Dwarf (which has been now running for 15 years!) inspired me last year to create a different type of game though. Read More
May
6
I found an article originally posted on Gnome Stew, but definitely applies to our type of text-based roleplaying. It’s a debate between using canon characters (see the definition here), and original characters you’ve made up. SOmething that applies to a lot of people who set their roleplays in an existing world, like Star Wars, Star Trek etc, or Firefly (pictured here) which has a lot of scope to explore the ‘verse without ever mentioning the show’s characters. But isn’t it cool to have crossovers?
See the original article here.
May
4
This article was first posted on Starbase 118’s blog, but I thought it was so useful I’ve posted it here. Make sure to check out their other articles with tips about writing.
We all know that dialogue is important. Dialogue is how we interact with other character and it is a critical part of our simming style. We write dialogue and leave tags for other characters to interact with.
But what about the parts of a post that are not dialogue? Read More
May
3
Want to know what’s been happening last month? Here’s the game summaries from games on OngoingWorlds in April: Read More
May
2
The above video is a sketch from a comedy show which perfectly sums up a problem in many roleplaying games. Read More
Apr
30
On this blog we’ve posted many articles about creating characters, but over time they’ve been pushed back in the archive, so here’s some handy links to ones that you might be interested in reading if you’re creating a new character, or to show to one of your newer members who’s struggling creating a new character. Read More
Apr
28
These two images were posted by Kurt in our Facebook Group a while ago. I’m posting them here because I thought it might be interesting & useful to fellow writers.
Apr
25
I recently saw an article on Gnome Stew about the barriers to entry in roleplay games, and how you should really avoid them, it prompted me to post a discussion on RPG-Directory about other people’s experiences and opinions about what are barriers to entry, and how to remove them. Read More